Cinematic Style Development Work for COD Cold War
Working at Spov with provided clips of cold war footage, stock and motion graphics, I created a style exploration using a camera to film analogue CRT televisions through pieces of broken glass, prisms and even an ornamental crystal obelisk.
I also did a fair bit of analogue glitching: wiggling cables, analogue signal bending etc.
These explorations were used to help develop the final style for the in-game cinematics, and lead to a credit in the game, which was nice.
Above can be seen a short few snippets of some of the shots created in the process.